Exclusive to PlayStation 5
With the recent announcement that Ratchet and Clank: Rift Apart has gone gold https://twitter.com/insomniacgames/status/1392872514339049472?s=19, we here at KOODOO did some scratching to find out what is going on behind the scenes.
Ratchet and Clank developers, Insomniac, recently held a hands-off preview for the latest title in the Ratchet and Clank franchise, Rift Apart. What you may ask, is a hands-off preview? A hands-off preview allows for the developer to display certain features of the game via live streaming or video capture, to selected parties, without them physically playing the game. A hands-off preview is thus limited in its nature, but it does allow for some insight into gameplay and feel. Included in this preview was the opportunity to talk to some of the developers of the game, allowing for some unique insights from the minds that bring the game to life.
Much has been said about next generation technology and how it will shape gaming. Ratchet and Clank: Rift Apart looks to be the first to demonstrate this power, by leveraging two key points. Firstly, developers Insomniac now fall under the Sony Studios umbrella, giving them support directly from Sony. Adding to this, Insomniac have developed both Spider-Man and Spider-Man Miles Morales for the PS5, thus there is a wealth of experience in house. Secondly, Ratchet and Clank: Rift Apart is A PlayStation 5 exclusive. What this means is that resources are not diverted planning for and programming for several console versions. All the developers time and energy are put into creating one game that runs flawlessly on one console.
This exclusivity has allowed for the developers to focus on the game’s storyline, visuals, and engagement with the player. In a chat with The Verges Andrew Webster, Insomniac’s Mike Fitzgerald had this to say about the game matching animated films in quality “Certainly for this title, from a rendering quality perspective, we would love to be delivering stories in the same way that those films deliver stories, and having that emotional effect for players. I think between the performance capture we do know, the detail and density of the animation rigs that we have, we can tell some really good stories that I think can hit in the same way that the films hit.”
Fans of the DualSense are in for a treat too. Insomniac has promised to take full advantage of the DualSense’s features. Expect the haptic feedback to smoothly communicate, through movement alone, the change in environments as you portal rip through dimensions. Ratchet and Rivet’s weapon arsenal will come alive as weapon functionality will be built into the adaptive triggers.
Even though this was but a slight taste of what is to come, we are excited to see the potential of the PlayStation 5 realised.
Ratchet and Clank: Rift Apart launches on the 11th of June. Pre-order yours now at Here